AI Insights · Timothy · July 2025
Top Fidget Toys Games Performance in the US: Q2 2025
Explore the performance trends of the top five fidget toys games on a unified platform in the US during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the top fidget toys games on a unified platform in the United States showcased varied performance trends. Detailed insights from Sensor Tower reveal interesting patterns in downloads, revenue, and active users for these popular apps.
Antistress - relaxation toys maintained a strong presence with weekly downloads fluctuating between 32K and 44K. Active users remained robust, peaking at around 581K in mid-April, before settling at approximately 488K by the end of June.
Spinner Merge from Sunday.gg saw a steady decline in weekly downloads, starting at 26K and closing the quarter at about 16K. Despite this, active users remained consistent, hovering around 85K. Revenue was minimal, with occasional small spikes, such as $28 in late April.
Pop Us! experienced a gradual decrease in weekly downloads, beginning at 21K and dropping to 12K by the end of the quarter. Active users also saw a downward trend, decreasing from 51K to 34K.
Antistress relaxing toy game showed a positive trend in downloads, peaking at 20K in mid-May. Active users increased significantly from 26K to 34K in May, before stabilizing around 22K. Revenue remained modest, fluctuating slightly throughout the quarter.
Antistress - No Wifi Games witnessed a significant drop in downloads from 13K to just over 5K. Active users followed a similar trend, with numbers decreasing from 51K to 28K by June.
These insights, derived from Sensor Tower, highlight the diverse performance dynamics of fidget toy games in the US market. For more detailed analytics and trends, visit Sensor Tower's platform.